The Saecula badge: a gold laurel wreath around a crimson arch

Saecula

Found a city. Rule the ages.

A settlement builder and real-time strategy game set in antiquity. Arrive with nothing, found a town that runs itself, then lead your people in the field.

In development · playable test builds for Windows and Linux

One founder, an empty land

Saecula is Latin for “the ages”. You begin alone, on foot, with a cart and a few tools. Strike the trees, lay the Founding Stone, and your people begin to arrive: they raise what you plan, work the land, sleep at home and spend the evening at the tavern. Across the map a rival founder is doing the same, and will come for what you build. Make your town strong first; win the war second.

Features

A town that runs itself

Villagers carry materials to your blueprints, take jobs at farms, lodges, quarries and mines, mend what is damaged and take cover from raiders. A well, a shrine, a tavern and a market make homes grow finer. You decide what to build; they get on with it.

Plan from above, fight on foot

Open the overview to draw roads and walls, place buildings and give orders. Close it and you are back in the world as your leader, in third person, with your soldiers following and fighting beside you.

A leader who grows

Your leader keeps a name, skills and gear between games. Strike, block and roll in real time; train your skills and carry what you have earned.

Peoples, each in its own style

Rome, the Celts, Carthage and the Dacians, with Greek colonists joining in the Founding age. Each has its own buildings, clothes, troops and way of building a town, modelled on what is known of them rather than copied from one another.

Rise through the ages

Research your way from the Founding age through the Ancient age into the Medieval one: palisades give way to stone walls, gates and towers, and new troops take the field.

Walls, raiders and a rival with a temper

Draw walls through points like a road, set gates into them and raise towers. A well-ordered town earns its defences. Your rival may be a warlord who rushes early or a steward who plans, walls and marches late.

Screenshots

A Roman town seen from above, with its forum, tiled houses, a river and trees
A Roman town 75 minutes into a game, from the overview camera.
A Celtic great hall with a thatched roof inside a timber palisade
The Founding age: a Celtic hall inside its palisade.
The leader on foot at a town gate, with six soldiers beside him
The leader on foot at a town gate, his soldiers beside him.
A Roman line of shields meeting a Celtic line in an open field
Roman shields meet a Celtic line in the open.
A stone wall, a gate and towers, with a keep behind them
The Medieval age: a stone wall, a gate, towers and a keep.
The build menu over a town, grouped by type
The build menu, grouped by type, with the rank each building needs.

Pictures from the game as it is today. It is still being built, and the look will keep changing.

Try an early build

Saecula is in development, and test builds go to a small group of players. You get a small launcher that downloads and updates the game, and a personal invite code. If you would like to try it and tell us what you think, write to support@saeculagames.com.

Status
In development, test builds
Platforms
Windows and Linux
Play
Single player today; online play is being built
Language
English